All-wheel drives can also be used (preferably with a rear bias). Oval tracks are not available in this game mode.īecause of the nature of this game mode, any car can be used in this mode, a rear-wheel drive car is heavily recommended. Performing a drift that scores highly according to criteria 1-3 and sustaining it for a long time is the best way to quickly rack up a lot of points. The higher the speed, the more points the player will accumulate. The speed of the car during the drift will be evaluated. The further away from the Record Line the player stray, the fewer points the player will accumulate. The player will be evaluated on his/her ability to trace the ideal racing line (using ordinary grip). ![]() If the drift angle increases beyond a certain point, the car will be deemed to have entered a spin, and the player's drift points will be reset. The angle at which the car is drifting (the "drift angle") is evaluated, relative to what the racing line would be using ordinary grip. They are awarded based on the following criteria: In Drift Trial, the objective is to gain points through drifting around corners, which are essentially losing grip of the car while keeping it under control with style. Mileage points and Daily Workout progress are also earned if the player is online. The main purpose of this game mode is for testing out tuning setups and vehicle performance, as well as practicing the track outside of racing events.Īt the end of the time trial run, depending on how many laps the player had done, prize credits and XP will be earned. Time Trial allows the player to drive alone on the track. There are no prizes for completing all the tracks, however. Lastly, the prize credits can be vary depending on the difficulty setting the player had chosen. At the end of each race, depending on the difficulty, a notification will appear on the top right of the screen saying that the course's difficulty has been cleared. ![]() However, the the rest of tracks can be unlock via leveling up by playing the game. At first, only three tracks are available. Once the player picks a track, there are three different difficulties to choose from: Beginner, Intermediate, and Professional. Single Race allows the player to race against other AI opponents on any track using their Garage car or any of the 8 selected available vehicles that can be use by default. However, players cannot change between manufacturer-specific colors with cars you own (unless said colors are recreated in the Livery Editor). There is also an option to use cars obtained and collected from your Garage, meaning any car purchased in Brand Central, special cars through Mileage Exchange or those obtained through other means can be used here with the full benefits of tuning and the use of custom liveries before accessing Arcade Mode. Other than that, there is no possible way to unlock the rest of the cars in the game for use in this game mode as rental cars. You will still earn credits and XP if you drive them, however. These eight cars can be used right away, but are only limited to manufacturer-spec factory colors and that tuning is not possible with these cars. Mitsubishi Lancer Evolution Final Edition Gr.B Rally Car.Mercedes-AMG GT3 (AMG-Team HTP-Motorsport) '16 (not available on dirt tracks).Lexus RC F Gr.4 (not available on dirt tracks).BMW M4 Coupé '14 (not available on dirt tracks). ![]() Only eight cars (five on dirt tracks) are available to rent in GT Sport's Arcade Mode, namely the following: Gran Turismo Sport features 5 single-player and one multiplayer arcade modes:
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